Projectile Motion – Trajectory Simulation
| θ (°) | u (m/s) | g (m/s²) | Range R (m) | Max height H (m) | Time of flight T (s) |
Formulas (level ground, no air resistance): R = u² sin 2θ / g, H = u² sin²θ / 2g, T = 2u sin θ / g.
Each launch adds a new trajectory; previous ones stay on the graph until you press Reset.