Projectile Motion – Trajectory Simulation

θ (°)u (m/s)g (m/s²)Range R (m)Max height H (m)Time of flight T (s)
Formulas (level ground, no air resistance): R = u² sin 2θ / g, H = u² sin²θ / 2g, T = 2u sin θ / g. Each launch adds a new trajectory; previous ones stay on the graph until you press Reset.